Thursday, April 26, 2007

Gaming cont'd

I have always enjoyed 'wasting' time on the computer with Scrabble, Bridge, and Trivial Pursuit and I have just added to the list of activities that could whittle away the hours by trying my hand at 'The Cradle of Rome' where I managed to build a saw mill. It was a minor achievement at best.
I believe there is a place and a use for Gaming and Virtual Worlds in Education and some of the benefits are obvious; sparking interest, increasing reading, sharpening reaction time, stimulating brain activity, providing a jumping off point, etc. As with any tool, it largely depends on the craftsman and how he chooses to use it.

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